The Connected Project


Summary

Objectives and Scenarios

Partners

Papers and Presentations

Prototypes













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Project objectives and scenarios

The project has two scenarios that guide the research. The first scenario is a meeting room where people that possibly have not met before come together for a meeting. The goal in this scenario is to create a spontaneous network that securely connects the participant's portable computers, PDAs, etc., with no or very little user configuration and without infrastructure support. During the first project year we started developing a spontaneous networking testbed that will be completed during 2001.

The second scenario comes from a collaboration with the Arena project at the Mäkitalo Research Center in Luleå. That project has a vision of a virtual arena and the creation of an enhanced experience for the audience both inside and outside the physical arena. The first application is ice-hockey. The Connected project is providing a small TCP/IP protocol stack implementation, lwIP, for sensors placed on the hockey player. An important characteristics is that the small unit should be a full network citizen to preserve end-to-end protocol semantics.

Middleware for Mobile Services are needed in both these scenarios. Sensor and video information from a hockey player must be adapted to all the different user devices the audience will carry with them. Individuals in the audience may want to decide which player they want to follow and what sensors they want to subscribe to. The project develops proxy architectures that personalizes such sessions to individuals, their terminal types and to the characteristics of the networks they are connected to.

Updated: $Date: 2002/05/06 12:21:52 $