| Work Package |
Outline |
| WP 1.5 |
This activity specifies additional extensions to the COVEN platform
to integrate techniques and mechanisms addressing scalability issues, using
elements from WP 8. |
| WP 1.4 |
This activity consists in the implementation of both specifications
( WP 1.3 and 1.5) as an extension to the COVEN Platform. The resulting
system will represent the final general purpose distributed VR system produced
by the project; it will be made available for developing the extended COVEN
applications. This activity will also lead to the specification of a reference
architecture for networked VR applications. |
| WP 8.1 |
The main objective of this activity is to provide an adaptive representation
of complex objects, with a particular focus on virtual actors, with several
levels of detail (LOD) in a multi-actor virtual environment. This LOD or
granularity will be applied to their different aspects: geometrical representation
(form), the deformations required while moving and the definition of animation.
SICS focuses on the adaptations to be made in the underlying platform to
support complex objects. |
| WP 8.2 |
This activity focuses on the specification and development of spatial
world structuring models and techniques as a support to scalability of
platform and media support in CVEs. SICS focuses on the adaptations to
be made in the underlying platform to generically support different structuring
models and is developping an application-level multicast backbone. |
| WP 8.3 |
This activity will investigate the shortcomings in the existing abstract
models used to represent the semantic and behavioural aspects of collaborative
virtual environments. SICS will, in particular, focus on group formation
within virtual environments and the different use of groups. |