#include "dive.vh" object { material "white" translation v 5 0 17 nobackface on gouraud on view 0 { SPHERE 1 2 3 } subs object { material "blue" translation v 0 4 0 nobackface on gouraud on view 0 { SPHERE 1 1 1 } } } object { material "red" translation v -10 0 20 nobackface on gouraud on view 0 { ELLIPSE 1 2 } }