#include "dive.vh" #include "table.vh" object { object { name "lab" translation v 0.0 0.01 0.0 inline "vrlab.wrl" object { realobj off translation v 0.297596 1.0 -3.31386 rotation v -0.999989 0 -0.00473408 v 0 1 0 v 0.00473408 0 -0.999989 inline "tv.wrl" } object { realobj off solid on collision off nobackface off translation v 1.98784 0.821421 -1.42502 rotation v -1 0 0 v 0 1 0 v 0 0 -1 inline "cpu.wrl" object { nobackface off inline "monitor.wrl" } } object { realobj off solid on collision off translation v -0.723099 0.821421 -1.72925 rotation v -0.166755 -7.77955e-08 -0.985905 v 4.00481e-07 1 1.36846e-08 v 0.985911 3.92799e-07 -0.166753 inline "cpu.wrl" object { inline "monitor.wrl" } } object { realobj off solid on collision off translation v -0.813182 0.821421 -3.05401 rotation v -0.104507 -0.00314623 -0.994427 v -0.0250117 0.999687 -0.000533655 v 0.994123 0.0248219 -0.104551 inline "cpu.wrl" object { inline "monitor.wrl" } } object { realobj off translation v 2.13054 0.0 -2.14916 rotation v 0 0 1 v 0 1 0 v -1 0 0 inline "chair.wrl" } % object { % realobj off % inline "box" % } } object { inline "papers.vr" } }