Dive 3.1.0 for Sun Solaris 2.5 platforms

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1. Platform

The version of DIVE found here was developed and compiled on a SparcStation 5 with a ZX graphics accelerator running Solaris 2.5. Performance on other configurations may be limited or erroneous.

Two graphics libraries are possible to use with these binaries: Sun XGL 3.0 or MesaGL. XGL 3.0 is dynamically linked and need to be installed separately. MesaGL is statically linked into these binaries and need not be separately installed.

Specific versions of some X libraries (5.0) are also dynamically referenced in these binaries, this may cause problems if they are not installed on the system. A possible workaround is suggested in the 3.1.0 platform notes for Sun Solaris 2.5.

 ! WARNING: The performance and functionality of SunXGL on several SUN platforms is very limited. We have tested it primarily on sparcstations with ZX graphics.

NOTE: OpenGL support for Creator3D graphics is not available yet, but will be in DIVE release 3.2.

2. Fetching binaries

Follow these steps to fetch and try Dive 3.1.0:
  1. Fetch the Dive distribution for Sun Solaris 2.5 by anonymous ftp. (Either select the link, or, since some web-browsers have ftp-interface problems, use ftp explicitly on ftp://ftp.sics.se/pub/dive/dive3.1.0.solaris.tar.gz). The file is approximately 4 M.
  2. Place the distribution file(s) dive3.1.0.solaris.tar.gz in a suitable directory.
  3. Follow the installation instructions to install and start Dive.
You might also want to follow a tutorial, or check the manual.

3. Linking your own code.

If you want to compile your own application or link the Dive libs with other packages, you can bring over the files containing makefiles, libs, include files and application source code:
  1. Install the 3.1.0 binaries and data files, see above.
  2. Fetch the include files, application source, libraries and makefiles (Approx 1M).
  3. Place the distribution file dive3.1.0.solaris.full.tar.gz in the same directory as the binaries.
  4. Follow the same procedure to uncompress and untar the code as the binaries above. The new files will be merged in the same directory structure as the binaries.
  5. You should now be able to make your own applications, or relink the binaries in the appl directory, more information can be found in the instructions for building your own application. (You will have to make many changes to the makefile according to your local system: GNUmakefile.)
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Mårten Stenius / mst@sics.se