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FIRST
INTERNATIONAL WORKSHOP
VIKTORIA
INSTITUTE, GÖTEBORG, SWEDEN, JUNE 10-11, 2004
INTRODUCTION
In the late 1970's, the Walkman liberated recorded music - it allowed
you to carry the listening room with you. Today, iPods and mobile
phones allow new forms of private and social music experiences. What
are the trends in mobile music technology? What kinds of new modes of
musical interaction are becoming possible? Will peer-to-peer sharing
and portable MP3 players destroy the music business - or will new
technology let artists reach more people than ever before?
This event gave an opportunity to learn more about the emerging forms
of
mobile music technology. The workshop included speakers
representing some of the world's most innovative approaches to mobile
music, including new technologies for music listening, creation and
sharing. The workshop provided opportunities for attendees to meet
and work creatively together on these issues. Attendees were also
wecome to
present their own work in a poster session.
This workshop was the first of a series of events. For
information about the following workshops, go to:
Webpage
of
the 2nd workshop in 2005
Webpage
of the 3rd workshop in 2006
Webpage
of the 4th workshop in 2007
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INVITED
SPEAKERS
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Arianna Bassoli,
Human Connectedness Group
Medialab Europe, Ireland
tunA - a hand-held
ad-hoc device for local music sharing
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Lalya Gaye,
Future Applications Lab,
Viktoria Institute, Sweden
Sonic City - a
wearable music system for the urban environment
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Chris Salter,
Sponge
and Rhode Island School of Design, US/Germany
Joel Ryan,
Institute of Sonology,
STEIM, Netherlands
TGarden:
Wearable Instruments, Embodied Interaction and Augmented Physicality
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Atau Tanaka,
Sony CSL Paris,
France
Malleable Mobile
Music
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Mattias östergren,
Mobility Studio,
Interactive Institute, Sweden
SoundPryer
- joint music listening on the road
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And a special contribution
by Gideon D'Arcangelo
Walkman
Busting
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PROGRAMME
Click
here for detailed
programme! |
THURSDAY,
JUNE 10
9.00-9.30 Welcome, registration
9.30-12.00 Invited speakers
12.00-13.00 Lunch
13.00-14.00 Poster presentations
14.00-17.00 Workshop activities
19.00-late: Social event |
FRIDAY,
JUNE 11
9.00-12.00 Workshop activities continued
12.00-13.00 Lunch
13.00-15.00 Summing up |
POWER POINTS
Introduction by Lars Erik Holmquist [ppt]
Malleable Mobile Music - Atau Tanaka [ppt]
More power points available soon!
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POSTER PROCEEDINGS
Mobile phone music. Sound Art and 'mobile devices' - Frauke
Behrendt [pdf]
The Intelligent Street - Henrik Lörstad, Mark d'Inverno, John
Eacott [pdf]
Sound Pryer: truly mobile joint listening - Mattias Östergren,
Oskar Juhlin [pdf]
To Listen to China for One Month Without Speaking - Kristy Trinier,
Davide Di Saró [pdf]
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BRAINSTORMING ACTIVITIES
The
workshop also included a series of structured brainstorming activities
that ran over two days. Participants were divided into three groups,
each dedicated to one of the following topics:
- mobile music creation,
- mobile music sharing,
- business models and the future of
the mobile music industry.
In addition to this, we had pre-defined a number of themes to
investigate: infrastructure and distribution; genre and formats; social
implications; ownership; business models; creativity; interaction and
expression; mobility; users and uses.
Each group
would chose four themes from the list, and discussed them from the
perspective of their overall topic. For instance, the group on Business models discussed the theme
Genre and
format, raising issues such as length of compositions, use of
meta-tags or potential revenue from different kinds of formats. After
the first day of brainstorming, results were presented to the other
groups. The second day was dedicated to defining design dimensions for
mobile music applications based on day one’s sessions (for example solo
vs. collective, foreground vs. background), and to mapping the emerging
design space to existing or future projects. The sessions raised a
number of issues, including “in-between” states that are neither mobile
nor stationary, how musical taste is used to establish personal
identity, to the meaning of ownership and where added value could be
elicited.
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LIST OF PARTICIPANTS
Atau Tanaka - Sony CSL Paris, France
Arianna Bassoli - Medialab Europe, Ireland
Chris Salter - Sponge, Germany
Mattias Östergren - Interactive Institute, Sweden
Katarina Delsing - Interactive Institute, Sweden
Henrik Lörstad - Interactive Institute, Sweden
Jussi Maaniitty - Nokia, Finland
Barry Brown - University of Glasgow, UK
Petter Karlsson - Nokia, Finland
Frauke Behrendt - University of Lueneburg, Germany
Håkan Hellman - Volvo Cars, Sweden
Rob Rampley - Line 6, USA
Eugene Kim - Knifeandfork, Göteborg IT-university, Sweden
Brian House - Knifeandfork, Yellow Arrows, Göteborg IT-university,
Sweden
Tobias Rydenhag - Sony Ericsson, Sweden
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STUDENT VOLUNTEERS
David Mccallum - Göteborg IT-University, Sweden
Maria Håkansson - Viktoria institute, Sweden
Magnus Nilsson - Göteborg IT-university, Sweden
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SOME PICTURES
INVOLVEMENT
BY THE MUSIC INDUSTRY
We
strived to involve the music industry, including producers,
distributors, artists, on-line vendors, etc.
Local industry representatives included the independent distributor Border Music
and the record label Service.
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ORIGINAL CALL FOR POSTERS
We
invite you to contribute posters that document your work or ideas
in mobile music technology. To submit a poster, please send a 2-page
abstract in the ACM SIGCHI publication format (Word template available
here) to leh@viktoria.se. We will print a compendium of all posters
and arrange a
poster presentation session where attendees can discuss the work with
authors. Poster presenters are also encouraged to bring a
demonstration to complement the poster.
Potential poster topics include but are not limited to
implemented or projected mobile music systems, legal issues, enabling
technologies, user studies, ethnographic fieldwork, interface design,
social implications, and other areas relevant to mobile music.
The poster deadline has passed.
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REGISTRATION
Pre-registration
has ended.
On-site fees:
Regular SEK 1200:-
Academic 1000:-
Student 600:-
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ACCOMODATION
The
workshop took place on Lindholmen, situated on the large island
Hisingen, which is separated from mainland Gothenburg by a wide canal
(Göta Älv). We recommended to book hotels in the
center of
the city and to use the bus service to get to the workshop venue.
Click
here for travel and accomodation information! |
ORGANIZER
Lars Erik
Holmquist
Future
Applications Lab
Viktoria
Institute |
LOCATION
The Viktoria
Institute
Hörselgången 4
417 56 Göteborg (Lindholmen)
Sweden
Map
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OTHER
EVENTS
Another event happening in Gothenburg right after the workshop:
The
Outside In Symposium - emerging expressions,
interventions and
participation in public space, June 14-15
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