H o m e
P r o j e c t s               
          - Context Photography
          - BashoCam
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C o n t a c t

BashoCam

BashoCams are cameras enabling people within a virtual social network but in dislocated mobile settings, to create collaborative narratives with rhythmical sequences of photographs. The goal of the project is a new type of sharing of personal moments between friends at different locations, which combines the evocative qualities of photography with the collaborative aspect of networked performances.
The project's team consists of Lalya Gaye and Svante Hermansson.








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Rhythmical sequence of juxtaposed photographs with corresponding timing (the pictures are actually seen one after the other)

Keywords
Photographic rhythms, virtual social networks, networked performance, visual narratives.

Concept
The idea is that using BashoCam, people connected within a virtual social network can create a common narrative with rhythmical sequences of photographs that juxtapose their realities.

Creating photographic rhythms
A first person rhythmically shoots a series of pictures that turn into a loop when she is done. The rhythm of the picture-taking is preserved in the loop: when and how long a picture is shown in the loop corresponds to when and how long the camera's button was pressed when taking it. The user can see the sequence of photographs on her own device as she is making it and watch the loop develop. 

Visual narratives spreading through a virtual social network
When the loop is ready, it is sent to the user's closest contacts in her virtual social network. Her contacts can then take pictures rhythmically that get inserted into the original sequence, while preserving its tempo. However, the images in the loops are shown in sequences, not next to each other on the screen: a comparison would be to add a layer of snares in a drum sequence where the bass drum has been laid by someone else. The loops are then sent on to each user's own contacts and continue to spread for some time. As each person constitutes a network node with different constellations of friends and contacts, the loops increasingly differ as they take different paths through the network. The loops only spread through the network during a certain amount of time so that all user's input to the original loop are kept close in time.

Browsing through the various versions Users should be able to follow the paths of the loops and access their versions as they are developing. An option could be to select particular nodes for example by clicking on a friend's icon, for example.

On-going work
So far, we have implemented a simple prototype running on a laptop that illustrates the concept but does not yet have networking features. The next steps in the project are to port the application to mobile devices, connect them through a social network, evaluate each step of the prototyping process with users, and finally perform a qualitative user study.

Current prototype
The current prototype uses the same hardware platform as the older version of the context camera: a laptop with the screen used as viewfinder, a webcam as lens and a small mouse as triggering button.  The image processing is done in the computer graphic platform Gapidraw.
This prototype allows you to take rhythmical sequences of pictures, see them develop into a loop on the screen in real time, insert new pictures to the loop as a new user, and save the resulting loops. The first sequence starts looping when releasing a loop button. The programme also shows the loop's time line and the position and length of each picture inside it.

 

 Hardware

 

Screen shots from the current prototype's application

Related work
Photographic sequences: Action Sampler and Stop-Motion Studies
Collaborative photography: Picollage
Spreading rhythms: TapTap Rhythm Machine, Dooper/Looper and Fireflies
Social Networks: FOAF
Mobile Networked Performance: CosTune and Malleable Mobile Music