Sense and Sensibility: Evaluation and Interactive Art
Kristina Höök, Phoebe Sengers, and Gerd Andersson
Abstract
HCI evaluation methods are useful for improving the design of interactive
systems, yet they may be rejected by nontraditional technology
disciplines such as media art. We have developed a two-tiered
evaluation model which responds to the concerns of interactive
artists and have used it to improve the design of an interactive
artwork, the Influencing Machine, exploring issues in affective computing.
The method was interpretative, focusing on giving the artists a
grounded feeling for how the machine was interpreted and their
message was communicated. We brought in users in groups and did
not attempt to ?average? over normal users, but instead focused
on each group?s interpretation of the artist?s message.