SICS

Swedish Institute of Computer Science

 
 
  LECTURE NOTES
 

(Powerpoint files)
An introduction to interactive narrative
Jarmo Laaksolahti

The simulation of narrative
Nicholas Szilas

Letting GO:
emergent narrative

Ruth Aylett

Story line and control in live action role playing
Carl Heath

The Affective Loop
Kristina Höök


  COURSE ASSIGNMENTS
 

The parametric machine

Alien as an interactive narrative




    SICS
    Box 1263
    SE-16429 Kista
    Sweden

    +46-8 633 1500
    +46-8 751 7230 (fax)

For more information about SICS,
please email info@sics.se.


 

’Master Class’ in Interactive Narratives
held September 1-3, 2003,
at Stockholm University, Kista.


The art and techniques for telling stories in interactive media have long been under debate. Story telling is an integral part of human culture, as is gaming, and in many electronic games the two forms of culture meet. But gaming and story telling are not the same thing, and recently many researchers as well as practitioners have developed interactive environments where story telling rather than gaming is the main objective.

In this mini-course we investigated different approaches to interactive storytelling, the role of characters and drama, as well as technology directed towards interactive story telling. It featured some of the European experts on interactive drama as lecturers, as well as experts in the area of construction of live role playing.

From this web page, it is possible to access the lecture notes as well as the documentation of the course assignments that students did during the course.


 

Links
Course plan
Kursbeskrivning

Gametheme


People


Annika Waern


Jarmo Laaksolahti


Ruth Aylett


Kristina Höök