Interaction design

The field of interaction design includes both user interface design and design approaches to cope with e.g. multi-device services. SICS has a long history of investigating novel approaches to user interface design, e.g. virtual reality. This tradition continues on today, but the focus has shifted to interfaces for everyday IT use. Examples of current research activities in this field include design and use of horizontal displays for group collaboration.

Another current research focus at SICS is affective computing, i.e. how to capture and communicate emotions. In real life, communication is so much more than the words we say. Body language and tone of voice are also important parts of the communication – sometimes even more important than the words. Research in affective computing is all about understanding how we can effectively capture and communicate such “emotional content”.

As we use more and more different devices to interact with electronic services it becomes important that the interface adapts to the device currently being used. However, from a user point of view we should still recognize the interaction logic and from a development point of view we want to avoid having to develop and maintain multiple versions of the same application. Such adaptive interfaces with consistent interaction logic is yet another research area at SICS.

More information
Interaction group
Interactive Collaborative Environments group
Userware group
KARMA project
Affective Diary project
ADAPT project