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Ylva Fernaeus

Researcher

I work in the areas of human-machine interaction, especially casual, mobile and physical interaction. I'm the project leader for the Playful Experiences project at Mobile Life, and from summer 2010 I will work part time as associate professor in interaction design at KTH.

My phd work concerned social, bodily and and hands-on making of screen-based interactive systems with children. I have also done various work on mobile and robot technologies, exploring ways for people to control, interact with, and program their own things. For instance by putting new forms of clothes and accessories on them. 

And I'm chair of the mobileHCI conference in Stockholm 2011, please join us then!  

Publications

(if you have trouble accessing any of these papers, please drop me an email and I'll send it to you)

Jacobsson, M., Fernaeus, Y., and Tieben, R. (forthcoming). The Look, the Feel and the Action: Making Sets of ActDresses for Robotic Movement. Proceedings of DIS'10. 

Fernaeus, Y., Håkansson, M., Jacobsson, M., and Ljungblad, S. (forthcoming). How do you play with a robotic toy animal? A long-term study of Pleo. Proceedings of IDC'10. 

Fernaeus, Y. (2009). Human Action and Experience as Basis for the Design and Study of Robotic Artefacts. Proceedings of Ro-Man'09. pdf

Fernaeus, Y. & Jacobsson, M. (2009). Comics, Robots, Fashion and Programming: outlining the concept of actDresses. Proceedings of TEI'09. pdf

Jonsson, M., Tholander, J., Fernaeus, Y. (2008). Setting the stage – Embodied and spatial dimensions in emerging programming practices. Interacting with Computers, Elsevier 21(1-2), pp. 117-124.

Fernaeus, Y., Tholander, J. and Jonsson, M. (2008) Beyond representations: Towards an action-centric perspective on tangible interaction. International Journal of Arts and Technology, Inderscience, 1(3/4), pp. 249-267. pdf

Jacobsson, M., Fernaeus, Y., Holmquist, L. E. (2008). GlowBots: Designing and Implementing Engaging Human-Robot Interaction. Journal of Physical Agents, 2(2), pp. 51-59.

Tholander, J. & Fernaeus, Y. (2008). Four challenges when designing for children's everyday digital literacy. Digital Kompetense 2(3). pp. 130-141.

Fernaeus, Y., Tholander, J., Jonsson, M. (2008). Towards a New Set of Ideals: Consequences of the Practice Turn in Tangible Interaction. Proceedings of TEI'2008.

Fernaeus, Y. (2007). Let’s Make a Digital Patchwork: Designing for Children’s Creative Play with Programming materials. PhD thesis, Stockholm University

Fernaeus, Y. & Tholander, J. (2006). Designing for Programming as Joint Performances among Groups of Children. Interacting with Computers, 18(5), 1012-1031 pdf

Fernaeus, Y. & Tholander, J. (2006). Finding Design Qualities in a Tangible Programming Space. Proceedings of CHI2006, 447-456. (Nominated for best paper award!!) pdf

Fernaeus, Y., Kindborg, M., and Scholz, R. (2006). Rethinking Children's Programming Through Contextual Signs. Proceedings of IDC2006, 121-128. pdf

Tholander, T. and Fernaeus, Y. (2006). Multimodal Interaction in Children's Programming with Tangible Artefacts. Proceedings of ICLS 2006.

Fernaeus, Y. & Tholander, J. (2005). "Looking at the computer but doing it on land": Children's interactions in a tangible programming space. Proceedings of HCI2005, Edinburgh. p. 3-18. pdf

Tholander, J., Fernaeus, Y. (2004). Embodied programming with visual and tangible representations. presented at SIG-CSCL conference, Lausanne Switzerland.

Fernaeus, Y., Aderklou, C. Tholander, J.(2004). Computational literacy at work. in proceedings of CELDA 2004 in Lisbon, portugal. pdf

Shortpapers, workshops, etc

Fernaeus, Y. and West, U. (2010). The Inexorable. Position paper at the workshop on collaboration with the arts at HRI'10.  

Fernaeus, Y., Jacobsson, M., Ljungblad, S. and Holmquist, L. E.(2009). Are We Living in a Robot Cargo Cult? Proceedings of HRI’09, SanDiego, USA. (short paper)

Fernaeus, Y., Ljungblad, S., Jacobsson,M. and Taylor, A. (2009). Where third wave HCI meets HRI: a report froma workshop on user-centred design of robots. Proceedings of HRI’09, SanDiego, USA. (short paper)

Fernaeus, Y., Ljungblad, S., Jacobsson,M., Maria Håkansson, and Holmquist, L. E. (2009). ContrastingPerspectives on Robots: a study among artists, researchers and thegeneral public. Workshop on socially acceptable robots, HRI’09, SanDiego, USA.

Jarkiewich, P., Frankhammar-Ovsiannikow, M., Fernaeus, Y. (2008). In the hands of children: Exploring the use of mobile phone functionality in casual play settings. In Proceedings of Mobile HCI 2008, pp 375-378.

Fernaeus, Y. (2007). Tangibles for Social Interaction. Positionpaper for the Shareable Interfaces workshop, at Open University, UK.

Fernaeus,Y. & Tholander, J. (2007). Patcher: A Tangible Game for MakingEcological Simulations in Museum Settings. Tangible Play Workshop atIUI, Hawaii, pp 25-28

Tholander, J, Fernaeus, Y., Holmberg, J. (2004). Tangible programming and role play program execution for kids. Proceedings of ICLS 2004 in LA, USA. (short paper/poster)

Fernaeus, Y., Tholander, J (2003). Collaborative Computation on the Floor. Proceedings of CSCL 2003 in Bergen, Norway. (short paper/poster)

Fernaeus, Y., Tholander, J (2003). Games to Explore Programming. Proceedings of IDC 2003 in Preston, UK. (short paper/poster)

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