HotPotato
HotPotato is a game illustrating how the presence of other people - whether or not they are gaming - can be used to create a rich and dynamic game experience.
The purpose of the game is to earn points by handling as many ‘potatos’ for as long as possible. While a player is holding a potato, it heats up, and the player has to pass it on to a non-player to cool. If the recipient is another player unknown to the player, he or she will receive the option to throw the potato back to the first player who will then get burned.
HotPotato started as a master thesis project carried out at SICS by Jenny Niemi and Susanna Sawano. The original project homepage can be found here.
