pervasive gaming

"Marknadsföring 3.0". Annika Waern intervjuad i Computer Sweden om pervasive games i marknadsföringen

"– Du kan ändra folks beteende genom att stoppa in något som är lite lekfullt och ett roligt inslag i vardagen, säger Annika Waern, som forskar om spel i verkligheten på...

IPerG book finally published

The IPerG book “Pervasive Games: Theory and Design - Experiences on the Boundary between Life and Play ” by Markus Montola, Jaakko Stenros and Annika Waern (editors) is finally available for preorders at most online stores, published by Morgan Kauffman.

Images and photos of pervasive games

Kersti asked me yesterday if I had any good photo of a typical pervasive game? Don't know if we have the perfect pervasive games photo yet so instead I sent Kersti a bunch of links for all the photos we have(see below)....

Sanningen om Marika won an Emmy!

A spin-off from our IPerG project won an Emmy yesterday. Sanningen om Marika(The Truth about Marika) is a Swedish interactive TV show and I participated in the first brainstorm meeting about what it should become!...

The spread of geocaching

Got a tip from a friend to look for geocaches in Baghdad and there were surprisingly many. Though the majority are around the airfield. Some spectacular comments on some:...

Public release of Pervasive Interactive Mobile Platform (PIMP)

The first public release of Public release of Pervasive Interactive Mobile Platform (PIMP) is now available the PIMP website.

PIMP is a Java library that can be used to build distributed applications....

Mobile Learning Environment

Mobile Learning Environment (MLE) is a Nordic project that continues the research of pervasive games that started in IPerG project....

Eerie Enhanced Reality Interactive Experience

One of the main goals with Playground is to achieve a technical infrastructure for creating interactive physical environments. The EERIE activity within Playground will create one such environment for...

Vranderer

Pervasive games are location-based computer games that are always present and surround the user. With a number of existing commercial games, It's Alive Mobile Games AB is a strong player within this new ...

Mattias Svahn

Mattias Svahn is currently senior coordinator for the IPerG project.

He is also a Ph.D. candidate at The Stockholm school of Economics, Center for Media - and Economic Psychology where he researches advergaming, in-game advertising, and game design for persuasive purposes, particularly for pervasive games, and mobile media.