PIMP

Mobile Learning Environments (MLE) in an SVT debate

Last night MLE's Carl Heath participated in a debate on the Swedish public service SVT channel and showed a promotional video clip with MLE technology from SICS (PIMP). View the clip here (Swedish only).

Public release of Pervasive Interactive Mobile Platform (PIMP)

The first public release of Public release of Pervasive Interactive Mobile Platform (PIMP) is now available the PIMP website.

PIMP is a Java library that can be used to build distributed applications....

Mobile Learning Environment

Mobile Learning Environment (MLE) is a Nordic project that continues the research of pervasive games that started in IPerG project....

IPerG game in NyTeknik

"Live i bemärkelsen rollspel. Datorspel i vidare mening än bara interaktiv underhållning. Klassiskt teaterdrama och en fjärdedel brädspel. Fyra beståndsdelar som ger ledtrådar till vad EU:s forskningsprojekt IperG...

IPerG technology in ERCIM

IPerG technology (PART/PIMP) for one of the project showcases is presented in ERCIM #72. This is also the technology used in the media covered  Momentum and Interference IPerG showcase games....

Spelforskarna gör gatan till sitt labb, Annika Waern intervjuad om IPerG i Svenska Dagbladet.

"Kista galleria har fått en ny, virtuell dimension. Med hjälp av mobiltelefoner, minidatorer, optik och positioneringsteknologi skapas en korsning av rollspel, datorspel och gatuteater. Det är kulmen på det europeiska forskningsprojektet Iperg."

Läs hela srtikeln i SvD.

 

Games researchers stage game on the streets of Kista

Interactive Institute and SICS stage the game Interference in Kista, Stockholm, on January 25th and 31st, and February 1st. It is a four hour clue hunt along the city's invisible networks with the game taking place in public space in and around the crowded Kista mall....

"Hon vill ta dataspelen åter till verkligheten", Annika Waern intervjuad i Metro Oct 17.

"Framtidens dataspelare kommer att lämna skärmen och istället ge sig ut i sin omgivning för att spela. Det tror den svenska spelforskaren Annika Waern som leder det fyraåriga...

PIMP a reactive programming platform?

Just received an e-mail asking if SICS is involved in reactive programming. Looked it up and the model behind it is very similar to the model behind PIMP.

From Wikipedia:
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Tutorial about PIMP

Hold a tutorial about PIMP - Pervasive Interactive Mobile Platform at PerGames symposium in Salzburg. The slides from the presentation can be downloaded here.

 

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