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Journal Papers
- "Designing Ubiquitous Computing Games - A Report from a Workshop Exploring Ubiquitous Computing Entertainment", Staffan Björk , Jussi Holopainen , Peter Ljungstrand , Karl-Petter Åkesson, Personal and Ubiquitous Computing, Volume 6 No 5-6, Pages 443-458, Springer-Verlag, 2002 [PDF]
- "Designing Leisure Applications for the Mundane Car-Commute.", Karl-Petter Åkesson and Andreas Nilsson, Personal and Ubiquitous Computing, Vol. 6, No 3, Pages 176-187, Springer-Verlag, 2002 [PDF]
Conference Papers
- "Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home", Rodden, T. Crabtree, A., Hemmings, T., Koleva, B., Humble, J., Åkesson, K-P and Hansson, P., to appear in Proceedings of the 2004 ACM Symposium on Designing Interactive Systems, August 1st-4th 2004, Cambridge, Massachusetts: ACM Press. [PDF]
- "Configuring the ubiquitous home", Rodden, T., Crabtree, A., Hemmings, T., Koleva, B., Humble, J., Åkesson, K-P. and Hansson, P. in Proceedings of the 6th International Conference on Designing Cooperative Systems, May 11th-14th 2004, French Riviera: IOS Press. [PDF]
- "Playing with the Bits - User-configuration of Ubiquitous Domestic Environments", Humble, J., Crabtree, A., Hemmings, T., Åkesson, K-P., Koleva, B., Rodden, T., Hansson, P., in Proceedings of the Fifth Annual Conference on Ubiquitous Computing, UbiComp2003, Seattle, Washington, USA, 12-15 October 2003 [PDF]
- "Designing Storytelling Technologies to Encourage Collaboration Between Young Children", Steve Benford, Benjamin B. Bederson, Karl-Petter Åkesson, Victor Bayon, Allison Druin, Pär Hansson, Juan Pablo Hourcade, Rob Ingram1, Helen Neale, Claire O'Malley, Kristian T. Simsarian, Danaë Stanton, Yngve Sundblad, Gustav Taxén, Conference on Human Factors in Computing Systems(CHI), 1-6 April 2000, The Hague, The Netherlands [PDF]
- "Reality Portals", Karl-Petter Åkesson, Kristian Simsarian, Symposium on Virtual Reality Software and Technology 1999, 20-22nd December, 1999, UCL, London, UK [PDF][PS][HTML]
- "Windows on the World: An example of Augmented Virtuality", Kristian T. Simsarian, Karl-Petter Åkesson, Interfaces 97: Man-Machine Interaction, May 1997 Montpellier, France [PDF][PS]
Other Published Material
- Demonstration - "A Toolkit for User Re-Configuration of Ubiquitous Domestic Environments", Åkesson, K-P., Bullock, A., Greenhalgh, C., Koleva, B. and Rodden, T., Companion to Proceedings of the 15th Annual ACM Symposium on User Interface Software and Technology, UIST02, Paris, ACM Press, October 2002 [PDF]
- Organization overview - "The interactive collaborative environments laboratory", Adrian Bullock et al, in CHI '00 extended abstracts on Human factors in computer systems, 1-6 April 2000, The Hague, The Netherlands [PDF]
- Art Demonstration - "The Blob and The MIMOID project", Bino, Lennart Fahlén, Pär Hansson, Mårten Stenius, Jonas Söderberg, Anders Wallberg, Karl-Petter Åkesson, ACM MultiMedia98, Bristol, England, September 1998.[PDF][PS][HTML]
At the conference I gave the presentation which was selected Best Art Demonstration. Submitted description "The Mimoid and Blob Projects Demonstration for MultiMedia '98"
- Master Thesis - "Augemented Virtuality: A method to automatically augment virtual worlds with video images", Karl-Petter Åkesson, Master Thesis, November 1997
- Video - "Experiments with DIVE", Anneli Avatare, Tomas Axling, Lennart E. Fahlén, Emmanuel Frécon, Olof Hagsand, Pär Hansson, Kristian T. Simsarian, Mårten Stenius, Olov Ståhl, Anders Wallberg, Karl-Petter Åkesson, ECSCW'97, Lancaster, England, September 1997
Reports
Workshops
- "Enhanced Reality Live Role Playing", Söderberg, J., Waern, A., Åkessson, K-P., Björk, S., Falk, J. Workshop on Gaming Applications in Pervasive Computing Environments, Second International Conference on Pervasive Computing: Pervasive 2004, Vienna Austria, April 21-23, 2004, [PDF]
- "Something Eerie?", Karl-Petter Åkesson and Jan Humble, Designing Ubiquitous Computing Games, A workshop at UbiComp 2001 in Atlanta, GA, USA, 30 September 2001 [PDF]
- The Future of Fun II: Handheld & Ubiquitous Fun workshop which will be in connection with the International Symposium on Handheld and Ubiquitous Computing (HUC 99). My contribution, WalkLive, an idea how wearable audio devices can be used to support Live Role Playing.
- Workshop on Presence in Shared Virtual Environments at BT Labs 10-11th June 1998. My contribution: a short paper on Coupling Real and Virtual Environments. All accepted submissions.
Submitted but not yet accepted
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