I have (together with Petra Sundström
and Anna Ståhl) been exploring the idea of an
affective loop where users step by step interpret, become
influenced, imitate and become involved with the system, both
physically and cognitively. Petra defines an affective loop to be an
interaction with some system where:
- the user first expresses her emotions through some physical
interaction
involving the body, for example, through gestures or manipulations of
an
artifact,
- the system (or another user through the system) then responds
through
generating affective expression, using for example, colors,
animations, and
haptics,
- this in turn affects the user (both mind and body) making the user
respond
and step-by-step feel more and more involved with the system
We have created several demos that embody some of our ideas. The most
important one is the eMoto system where users
express emotions in a mobile text messaging system through gestures
with the stylus that comes with the mobile phone. We have extended the
stylus with a couple of sensors to pick up on the gestures users
perform. The gestures are translated into a colourful animated
background to the SMS-message. Petra Sundström has written a
licentiate thesis (2005) on the service and the design of the gestures and
Anna Ståhl has written a licentiate thesis on the design process
of the
colours, shapes and animations in eMoto (2006).
Together with Microsoft we have build an affective diary that embody
the affective loop idea in a different way.
Acknowledgement
This work has been inspired by the ideas developed by the
affective presence
group.
The affective presence group is a loosely connected group of
researchers who are all interested in creating affective interactive
systems or devices that trigger social and emotional engagement and
reflection. Members of the group are
Phoebe Sengers
at Cornell, Kirsten Boehner at Cornell,
Michael Mateas from
Georgia Tech.,
Bill
Gaver at Goldsmiths in London,
Geri Gay
at Cornell, and
Katherine Isbister
at RPI.
Another strong influence to the affective loop idea was the work by
Ana Paiva and our work on the SenToy project that we did jointly
in the EU-funded SAFIRA
project.
References
Höök, K (2004) User-Centred Design and Evaluation of Affective
Interfaces,
In From Brows to Trust:
Evaluating Embodied Conversational Agents,
Edited by Zsofia Ruttkay and Catherine Pelachaud,
Published in Kluwer's
Human-Computer Interaction Series
PDF
Anna Ståhl (2006) Designing for Emotional Expressivity, Licenciate
Thesis,
Institute of Design, Umeå University, Umeå, Sweden.
PDF
Petra Sundström (2005) Exploring the Affective Loop, Licenciate
Thesis, Stockholm University, Stockholm, Sweden.
PDF
Petra Sundström, Anna Sthl, and Kristina Höök (2006) A Wild Evaluation
of Users Emotional Engagement, Contribution to the WP9 Workshop on
Innovative Approaches for Evaluating Affective Systems, Stockholm,
Sweden.
Anna Ståhl, Petra Sundström, and Kristina Höök (2005) A Foundation for
Emotional Expressivity, In Proceedings of DUX 2005, San Francisco, CA,
USA.
Petra Sundström, Anna Ståhl, and Kristina Höök (2005) A User-Centred
Approach to Affective Interaction, In Lecture Notes in Computer
Science, Springer.
Petra Sundström, Anna Ståhl, and Kristina Höök (2005) eMoto - Affectively
Involving both Body and Mind, In Extended abstract CHI2005, Portland,
Oregon, USA.
Petra Fagerberg, Anna Ståhl, and Kristina Höök (2004) eMoto - Emotionally
Engaging Interaction, In Journal of Personal and Ubiquitous Computing,
Special Issue on Tangible Interfaces in Perspective, Springer.
Petra Fagerberg, Anna Ståhl, and Kristina Höök (2003) Designing Gestures
for Affective Input: an Analysis of Shape, Effort and Valence, In
Proceedings of Mobile Ubiquitous and Multimedia, MUM 2003, Norrköping, Sweden.