The 'Swedish agenda for research and innovation within additive manufacturing and 3D printing', coordinated by Umea University, defines a national global frame towards a co-operative leadership within these new technologies. This is the context where takes place the challenge to 3D print a house, the basis for the +Project.
We are inquiring on the signification of duality simplicity-complexity in forms and processes. Additive manufacturing is able to achieve efficiently materials and shapes, becoming a fundamental tool to produce conceptual models. Albeit changing of scale has to be considered in upcoming research phases.
In particular, the Umeå studio of the Interactive Institute ICT seeks to integrate sensorial networks into the space, no matter if they are physical or digital networks. The design process explores new perceptions on the space by mean of 3D printed prototypes. The use of these technologies with an abstract insight and a disruptive perspective allows us to propose new exploration paths, opening a discussion to envision the architectural space in the digital era. Considering technicization and interaction, mathematics and computation, social and natural sciences, arts and humanities as necessary inputs.
Through conceptual models, sketches or abstract prototypes we start a deep reflection on building space, pushing forward new ideas.
PROTOTYPE SSF001: Isosurfaces
Exploring fuzzy building envelopes as a compliment to the boundaries of personal space, permeable to information and furthermore permeable to the particles that make up matter and energy.
Gravity has been a field of recurrent experimentation for architects. The dominance of the horizon and therefore the horizontal plane, make it easy to imagine their limits as a vertical disruption, a border, a wall. In the history of architecture it has been recursively attempted to slightly blur the horizontal dominant by incorporating variants that have produced interesting avenues to research on the spatial continuity, such as experiments on the oblique by Parent and Virilio or the liquid space in the work of Toyo Ito.
Modeling Isosurfaces to shape a flowing space with fuzzy boundaries, using additive manufacturing.
The explorative process starts with a mathematical 3D Noise function that returns a noise value for a given position in the space. This procedural approach can be tuned up by adjusting some provided values such as seed or frequency multiplier. A new surface is obtained by offsetting the original one in absolutes values.
The flowing living space reminds a cave, being extracted from earth to get outside in the open air. The new continuous boundaries coming from this process, turning out in a sort of like a wormhole, are now to be defined under the same principles.
The gap in-between the two surfaces integrates the structural core as well as facilities and ancillary spaces. This continuous cavity connecting every space along the whole construction is used within a passive strategy to control indoor thermal conditions as the warm air arises by stack effect.
Jose Carlos Sanchez Romero · Architect / Interactive Institute Swedish ICT Umeå