Audio Mostly 2008 - 3rd International Conference on Interaction with Sound

Audio in all its forms - music, sound effects, dialog - holds
tremendous potential to engage, convey narrative, inform, dramatize and
enthrall. However, in computer-based environments, for example games,
nowadays the interaction abilities through and with sound are still

The Audio Mostly Conference provide a
venue to explore the unexploited potential of audio in computer-based
environments, for example game contexts, and aim to help open up this
area of thinking by bringing together game designers, audio experts,
content creators, and technology and behavioural researchers. Through
this forum, varied experts could discuss developments and new
potentials for audio in many areas such as entertainment, health and
fitness, education, industrial training, serious gaming, etc. This is
also a venue to present sonic solutions to development and design
challenges in low resolutions scenarios or environments where screens
are unavailable.

Date: October 22-23 2008Location: Hosted by Interactive Institute, Sonic Studio and will be held at Acusticum/School of Music, Piteå, Sweden

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Wednesday, October 22, 2008, 11:00